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Searched refs:HasEnsuredCapacity (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceAssembler.cpp84 buffer->HasEnsuredCapacity = true; in validate()
89 Buffer->HasEnsuredCapacity = false; in ~EnsureCapacity()
103 HasEnsuredCapacity = false; in AssemblerBuffer()
DIceAssembler.h169 bool HasEnsuredCapacity; variable
172 return HasEnsuredCapacity; in hasEnsuredCapacity()