Searched refs:HasPipelineName (Results 1 – 3 of 3) sorted by relevance
28 EXPECT_FALSE(parser.HasPipelineName()); in TEST_F()116 EXPECT_TRUE(parser.HasPipelineName()); in TEST_F()
39 bool HasPipelineName() const { return !pipeline_name_.empty(); } in HasPipelineName() function
207 if (p.HasPipelineName()) in ExecuteWithShaderData()