Searched refs:ID3DPresent_IsBufferReleased (Results 1 – 2 of 2) sorted by relevance
134 #define ID3DPresent_IsBufferReleased(p,a) (p)->lpVtbl->IsBufferReleased(p,a) macro
158 ID3DPresent_IsBufferReleased(This->present, This->present_handles_pending_release[i])) { in D3DWindowBuffer_release()989 ID3DPresent_IsBufferReleased(This->present, This->present_handles[i])) { in NineSwapChain9_Present()