Searched refs:IMPLEMENTATION_MAX_ACTIVE_TEXTURES (Results 1 – 4 of 4) sorted by relevance
78 IMPLEMENTATION_MAX_ACTIVE_TEXTURES = 96, enumerator79 IMPLEMENTATION_MAX_IMAGE_UNITS = IMPLEMENTATION_MAX_ACTIVE_TEXTURES,
835 using ActiveTextureMask = angle::BitSet<IMPLEMENTATION_MAX_ACTIVE_TEXTURES>;838 using ActiveTextureArray = std::array<T, IMPLEMENTATION_MAX_ACTIVE_TEXTURES>;
265 kTextureMaxSubjectIndex = kTexture0SubjectIndex + IMPLEMENTATION_MAX_ACTIVE_TEXTURES,272 kSamplerMaxSubjectIndex = kSampler0SubjectIndex + IMPLEMENTATION_MAX_ACTIVE_TEXTURES,3705 IMPLEMENTATION_MAX_ACTIVE_TEXTURES); in initCaps()
733 std::max(gl::IMPLEMENTATION_MAX_ACTIVE_TEXTURES,