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Searched refs:IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DConstants.h41 IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS = 16, enumerator
DContext.cpp3678 IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS); in initCaps()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h626 std::array<T, gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS>;