Searched refs:IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS (Results 1 – 5 of 5) sorted by relevance
85 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 64, enumerator
695 using StorageBuffersMask = angle::BitSet<IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>;845 using StorageBuffersArray = std::array<T, IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>;
468 const angle::BitSet<gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>1107 angle::BitSet<gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS>
3735 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()3738 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()3740 IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS); in initCaps()
3683 angle::FixedVector<Buffer11 *, gl::IMPLEMENTATION_MAX_SHADER_STORAGE_BUFFER_BINDINGS> in syncShaderStorageBuffersForShader()