Searched refs:IM_COL32_WHITE (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui_widgets.cpp | 4095 …lf_sz.x, pos.y), half_sz, ImGuiDir_Right, IM_COL32_WHITE); in RenderArrowsForVerticalBar() 4097 …r_w - half_sz.x, pos.y), half_sz, ImGuiDir_Left, IM_COL32_WHITE); in RenderArrowsForVerticalBar() 4326 draw_list->PathStroke(IM_COL32_WHITE, false, wheel_thickness); in ColorPicker4() 4343 draw_list->AddCircle(hue_cursor_pos, hue_cursor_rad, IM_COL32_WHITE, hue_cursor_segments); in ColorPicker4() 4353 draw_list->PrimVtx(trc, uv_white, IM_COL32_WHITE); in ColorPicker4() 4363 …er_pos + ImVec2(sv_picker_size,sv_picker_size), IM_COL32_WHITE, hue_color32, hue_color32, IM_COL32… in ColorPicker4() 4381 draw_list->AddCircle(sv_cursor_pos, sv_cursor_rad, IM_COL32_WHITE, 12); in ColorPicker4()
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D | imgui.h | 1693 #define IM_COL32_WHITE IM_COL32(255,255,255,255) // Opaque white = 0xFFFFFFFF macro
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