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Searched refs:IM_NEW (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp400 ImDrawList* dst = IM_NEW(ImDrawList(NULL)); in CloneOutput()
1552 Fonts.push_back(IM_NEW(ImFont)); in AddFont()
Dimgui_internal.h940 IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)(); in ImGuiContext()
Dimgui.h1533 #define IM_NEW(_TYPE) new(ImNewDummy(), ImGui::MemAlloc(sizeof(_TYPE))) _TYPE macro
Dimgui.cpp3023 ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas); in CreateContext()
4483 ImGuiWindow* window = IM_NEW(ImGuiWindow)(&g, name); in CreateNewWindow()