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Searched refs:IM_PLACEMENT_NEW (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_internal.h279 …(Data.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Data[idx]; } IM_PLACEMENT_NEW(&Data[idx]) T… in Add()
Dimgui.h1532 #define IM_PLACEMENT_NEW(_PTR) new(ImNewDummy(), _PTR) macro
Dimgui_draw.cpp539 IM_PLACEMENT_NEW(&_Channels[i]) ImDrawChannel(); in ChannelsSplit()