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Searched refs:IR3_DBG_DISASM (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/freedreno/ir3/
Dir3_compiler.h141 IR3_DBG_DISASM = BITFIELD_BIT(6), enumerator
158 if (ir3_shader_debug & IR3_DBG_DISASM) in shader_debug_enabled()
Dir3_nir.c286 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
319 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_finalize_nir()
420 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
530 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_nir_lower_variant()
Dir3_compiler.c38 {"disasm", IR3_DBG_DISASM, "Dump NIR and adreno shader disassembly"},
Dir3_shader.c252 if (ir3_shader_debug & IR3_DBG_DISASM) { in create_variant()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_gallium.c175 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_create()
262 if (ir3_shader_debug & IR3_DBG_DISASM) { in ir3_shader_create_compute()
Dir3_cmdline.c305 ir3_shader_debug |= IR3_DBG_OPTMSGS | IR3_DBG_DISASM; in main()