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Searched refs:IceType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringX86BaseImpl.h43 using IceType = ConstantFloat;
52 using IceType = ConstantDouble;
62 using IceType = ConstantInteger32;
72 using IceType = ConstantInteger32;
82 using IceType = ConstantInteger32;
8282 auto *Const = llvm::cast<typename T::IceType>(C);
8283 typename T::IceType::PrimType Value = Const->getValue();
DIceTargetLoweringMIPS32.cpp5746 static constexpr Type IceType = IceType_f32; member
5763 static constexpr Type IceType = IceType_f64; member
5794 SizeT Align = std::max(MinimumAlignment, typeAlignInBytes(Traits::IceType)); in emitConstantPool()
5797 ConstantList Pool = Ctx->getConstantPool(Traits::IceType); in emitConstantPool()
DIceTargetLoweringARM32.cpp7237 static constexpr Type IceType = IceType_f32; member
7254 static constexpr Type IceType = IceType_f64; member
7285 SizeT Align = std::max(MinimumAlignment, typeAlignInBytes(Traits::IceType)); in emitConstantPool()
7288 ConstantList Pool = Ctx->getConstantPool(Traits::IceType); in emitConstantPool()