Searched refs:IdleState (Results 1 – 4 of 4) sorted by relevance
3 import static org.robolectric.util.Scheduler.IdleState.CONSTANT_IDLE;4 import static org.robolectric.util.Scheduler.IdleState.PAUSED;5 import static org.robolectric.util.Scheduler.IdleState.UNPAUSED;35 public enum IdleState { enum in Scheduler63 private volatile IdleState idleState = UNPAUSED;71 public IdleState getIdleState() { in getIdleState()84 public synchronized void setIdleState(IdleState idleState) { in setIdleState()
38 pub(super) struct IdleState { struct73 pub(super) fn start_looking(&self, worker_index: usize, latch: &CoreLatch) -> IdleState { in start_looking() argument81 IdleState { in start_looking()89 pub(super) fn work_found(&self, idle_state: IdleState) { in work_found() argument104 idle_state: &mut IdleState, in no_work_found() argument140 idle_state: &mut IdleState, in sleep() argument382 impl IdleState { implementation
5 import static org.robolectric.util.Scheduler.IdleState.CONSTANT_IDLE;6 import static org.robolectric.util.Scheduler.IdleState.PAUSED;7 import static org.robolectric.util.Scheduler.IdleState.UNPAUSED;
36 import org.robolectric.util.Scheduler.IdleState;