Searched refs:ImGuiAxis_Y (Results 1 – 3 of 3) sorted by relevance
1221 … bb_interact.Expand(axis == ImGuiAxis_Y ? ImVec2(0.0f, hover_extend) : ImVec2(hover_extend, 0.0f)); in SplitterBehavior()1227 SetMouseCursor(axis == ImGuiAxis_Y ? ImGuiMouseCursor_ResizeNS : ImGuiMouseCursor_ResizeEW); in SplitterBehavior()1233 float mouse_delta = (axis == ImGuiAxis_Y) ? mouse_delta_2d.y : mouse_delta_2d.x; in SplitterBehavior()1733 const ImGuiAxis axis = (flags & ImGuiDragFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; in DragBehaviorT()1761 if (axis == ImGuiAxis_Y) in DragBehaviorT()2109 const ImGuiAxis axis = (flags & ImGuiSliderFlags_Vertical) ? ImGuiAxis_Y : ImGuiAxis_X; in SliderBehaviorT()2155 if (axis == ImGuiAxis_Y) in SliderBehaviorT()2255 if (axis == ImGuiAxis_Y) in SliderBehaviorT()
391 ImGuiAxis_Y = 1 enumerator
4332 … = ((size.x == 0.0f) ? (1 << ImGuiAxis_X) : 0x00) | ((size.y == 0.0f) ? (1 << ImGuiAxis_Y) : 0x00); in BeginChildEx()4399 if (window->AutoFitChildAxises & (1 << ImGuiAxis_Y)) in EndChild()