Searched refs:ImGuiButtonFlags_Repeat (Results 1 – 2 of 2) sorted by relevance
470 …if (!((flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[0] >= g.IO.KeyRepeatDelay)) … in ButtonBehavior()477 …if ((flags & ImGuiButtonFlags_Repeat) && g.ActiveId == id && g.IO.MouseDownDuration[0] > 0.0f && I… in ButtonBehavior()493 …d_by_inputs = IsNavInputPressed(ImGuiNavInput_Activate, (flags & ImGuiButtonFlags_Repeat) ? ImGuiI… in ButtonBehavior()523 …if (!((flags & ImGuiButtonFlags_Repeat) && g.IO.MouseDownDurationPrev[0] >= g.IO.KeyRepeatDelay)) … in ButtonBehavior()566 flags |= ImGuiButtonFlags_Repeat; in ButtonEx()641 flags |= ImGuiButtonFlags_Repeat; in ArrowButtonEx()2677 ImGuiButtonFlags button_flags = ImGuiButtonFlags_Repeat | ImGuiButtonFlags_DontClosePopups; in InputScalar()6233 …##<", ImGuiDir_Left, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat)) in TabBarScrollingButtons()6236 …#>", ImGuiDir_Right, arrow_button_size, ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_Repeat)) in TabBarScrollingButtons()
293 ImGuiButtonFlags_Repeat = 1 << 0, // hold to repeat enumerator