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Searched refs:ImGuiCond_Appearing (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.h1157ImGuiCond_Appearing = 1 << 3 // Set the variable if the object/window is appearing after be… enumerator
1161 …e, ImGuiSetCond_FirstUseEver = ImGuiCond_FirstUseEver, ImGuiSetCond_Appearing = ImGuiCond_Appearing
Dimgui.cpp2534 …apsedAllowFlags = ImGuiCond_Always | ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing; in ImGuiWindow()
4916 SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, true); in Begin()
4945 …window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); in Begin()
4974 SetWindowConditionAllowFlags(window, ImGuiCond_Appearing, false); in Begin()
6055 …window->SetWindowPosAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); in SetWindowPos()
6090 …indow->SetWindowSizeAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); in SetWindowSize()
6131 …->SetWindowCollapsedAllowFlags &= ~(ImGuiCond_Once | ImGuiCond_FirstUseEver | ImGuiCond_Appearing); in SetWindowCollapsed()
6952 SetNextWindowPos(g.IO.DisplaySize * 0.5f, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f)); in BeginPopupModal()