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Searched refs:ImGuiInputTextFlags_ReadOnly (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/intel/tools/
Daubinator_viewer.cpp360 ImGuiInputTextFlags_ReadOnly); in display_shader_window()
/external/mesa3d/src/imgui/
Dimgui.h749 ImGuiInputTextFlags_ReadOnly = 1 << 14, // Read-only mode enumerator
Dimgui_widgets.cpp2678 if (flags & ImGuiInputTextFlags_ReadOnly) in InputScalar()
3143 const bool is_editable = (flags & ImGuiInputTextFlags_ReadOnly) == 0; in InputTextEx()