Searched refs:ImGuiInputTextFlags_ReadOnly (Results 1 – 3 of 3) sorted by relevance
360 ImGuiInputTextFlags_ReadOnly); in display_shader_window()
749 ImGuiInputTextFlags_ReadOnly = 1 << 14, // Read-only mode enumerator
2678 if (flags & ImGuiInputTextFlags_ReadOnly) in InputScalar()3143 const bool is_editable = (flags & ImGuiInputTextFlags_ReadOnly) == 0; in InputTextEx()