Searched refs:ImGuiWindowFlags_NoNavInputs (Results 1 – 2 of 2) sorted by relevance
711 …ImGuiWindowFlags_NoNavInputs = 1 << 18, // No gamepad/keyboard navigation within the w… enumerator714 …ImGuiWindowFlags_NoNav = ImGuiWindowFlags_NoNavInputs | ImGuiWindowFlags_NoNavFoc…716 …ags_NoInputs = ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs | ImGui…
3502 …ndow != NULL && g.NavWindow->Active && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.… in NewFrame()5619 …WindowFlags_NoMouseInputs | ImGuiWindowFlags_NoNavInputs)) != (ImGuiWindowFlags_NoMouseInputs | Im… in FocusPreviousWindowIgnoringOne()7462 if (!(window->Flags & ImGuiWindowFlags_NoNavInputs)) in NavInitWindow()7662 …tive || nav_gamepad_active) && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs); in NavUpdate()7707 …ht && !g.NavWindowingTarget && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) in NavUpdate()7720 if (g.NavWindow && (g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) in NavUpdate()7737 …!g.NavWindowingTarget && allowed_dir_flags && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs)) in NavUpdate()7775 … if (g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.NavWindowingTarget) in NavUpdate()7898 …Dir == ImGuiDir_None && g.NavWindow && !(g.NavWindow->Flags & ImGuiWindowFlags_NoNavInputs) && !g.… in NavUpdatePageUpPageDown()9391 …ImGuiWindowFlags_NoMouseInputs)? "NoMouseInputs":"", (flags & ImGuiWindowFlags_NoNavInputs) ? "NoN… in ShowMetricsWindow()