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Searched refs:ImGuiWindowSettings (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_internal.h81 struct ImGuiWindowSettings; // Storage for window settings stored in .ini file (we keep one…
590 struct ImGuiWindowSettings struct
598 ImGuiWindowSettings() { Name = NULL; ID = 0; Pos = Size = ImVec2(0,0); Collapsed = false; } in ImGuiWindowSettings() argument
915 …ImVector<ImGuiWindowSettings> SettingsWindows; // ImGuiWindow .ini settings entries (…
1356 IMGUI_API ImGuiWindowSettings* CreateNewWindowSettings(const char* name);
1357 IMGUI_API ImGuiWindowSettings* FindWindowSettings(ImGuiID id);
1358 IMGUI_API ImGuiWindowSettings* FindOrCreateWindowSettings(const char* name);
Dimgui.cpp4492 if (ImGuiWindowSettings* settings = ImGui::FindWindowSettings(window->ID)) in CreateNewWindow()
8959 ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name) in CreateNewWindowSettings()
8962 g.SettingsWindows.push_back(ImGuiWindowSettings()); in CreateNewWindowSettings()
8963 ImGuiWindowSettings* settings = &g.SettingsWindows.back(); in CreateNewWindowSettings()
8969 ImGuiWindowSettings* ImGui::FindWindowSettings(ImGuiID id) in FindWindowSettings()
8978 ImGuiWindowSettings* ImGui::FindOrCreateWindowSettings(const char* name) in FindOrCreateWindowSettings()
8980 if (ImGuiWindowSettings* settings = FindWindowSettings(ImHashStr(name, 0))) in FindOrCreateWindowSettings()
9102 ImGuiWindowSettings* settings = ImGui::FindWindowSettings(ImHashStr(name, 0)); in SettingsHandlerWindow_ReadOpen()
9110 ImGuiWindowSettings* settings = (ImGuiWindowSettings*)entry; in SettingsHandlerWindow_ReadLine()
9129ImGuiWindowSettings* settings = (window->SettingsIdx != -1) ? &g.SettingsWindows[window->SettingsI… in SettingsHandlerWindow_WriteAll()
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