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Searched refs:ImRotate (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp4178 …if (ImTriangleContainsPoint(triangle_pa, triangle_pb, triangle_pc, ImRotate(initial_off, cos_hue_a… in ColorPicker4()
4181 ImVec2 current_off_unrotated = ImRotate(current_off, cos_hue_angle, sin_hue_angle); in ColorPicker4()
4346 ImVec2 tra = wheel_center + ImRotate(triangle_pa, cos_hue_angle, sin_hue_angle); in ColorPicker4()
4347 ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); in ColorPicker4()
4348 ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); in ColorPicker4()
Dimgui_internal.h246 static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a) { return ImVec2(v.x… in ImRotate() function