Searched refs:ImageUnits (Results 1 – 12 of 12) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 445 for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i) in _mesa_init_image_units() 446 ctx->ImageUnits[i] = _mesa_default_image_unit(ctx); in _mesa_init_image_units() 455 for (i = 0; i < ARRAY_SIZE(ctx->ImageUnits); ++i) in _mesa_free_image_textures() 456 _mesa_reference_texobj(&ctx->ImageUnits[i].TexObj, NULL); in _mesa_free_image_textures() 589 u = &ctx->ImageUnits[unit]; in bind_image_texture() 715 struct gl_image_unit *u = &ctx->ImageUnits[first + i]; in bind_image_textures()
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D | get.c | 2726 t = ctx->ImageUnits[index].TexObj; in find_value_indexed() 2737 v->value_int = ctx->ImageUnits[index].Level; in find_value_indexed() 2746 v->value_int = ctx->ImageUnits[index].Layered; in find_value_indexed() 2755 v->value_int = ctx->ImageUnits[index].Layer; in find_value_indexed() 2764 v->value_int = ctx->ImageUnits[index].Access; in find_value_indexed() 2773 v->value_int = ctx->ImageUnits[index].Format; in find_value_indexed()
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D | mtypes.h | 2172 GLubyte ImageUnits[MAX_IMAGE_UNIFORMS]; member 5176 struct gl_image_unit ImageUnits[MAX_IMAGE_UNITS]; member
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D | uniform_query.cpp | 1239 sh->Program->sh.ImageUnits[unit] = value; in _mesa_uniform()
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D | texobj.c | 1416 struct gl_image_unit *unit = &ctx->ImageUnits[i]; in unbind_texobj_from_image_units()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_image.c | 148 struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit]; in st_convert_image_from_unit() 174 st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i], in st_bind_images()
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D | st_draw_feedback.c | 384 st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i], in st_feedback_draw_vbo()
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/external/mesa3d/src/compiler/glsl/ |
D | link_uniform_initializers.cpp | 176 if (index >= ARRAY_SIZE(shader->Program->sh.ImageUnits)) in set_opaque_binding() 178 shader->Program->sh.ImageUnits[index] = in set_opaque_binding()
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D | gl_nir_link_uniform_initializers.c | 102 if (index >= ARRAY_SIZE(shader->Program->sh.ImageUnits)) in set_opaque_binding() 104 shader->Program->sh.ImageUnits[index] = in set_opaque_binding()
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D | serialize.cpp | 1105 blob_write_bytes(metadata, glprog->sh.ImageUnits, in write_shader_metadata() 1106 sizeof(glprog->sh.ImageUnits)); in write_shader_metadata() 1160 blob_copy_bytes(metadata, (uint8_t *) glprog->sh.ImageUnits, in read_shader_metadata() 1161 sizeof(glprog->sh.ImageUnits)); in read_shader_metadata()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw.c | 607 &ctx->ImageUnits[prog->sh.ImageUnits[j]]; in brw_predraw_resolve_inputs()
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D | brw_wm_surface_state.c | 1612 struct gl_image_unit *u = &ctx->ImageUnits[prog->sh.ImageUnits[i]]; in brw_upload_image_surfaces()
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