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Searched refs:IndexAdvanceX (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp2419 IndexAdvanceX.clear(); in ClearOutputData()
2435 IndexAdvanceX.clear(); in BuildLookupTable()
2442 IndexAdvanceX[codepoint] = Glyphs[i].AdvanceX; in BuildLookupTable()
2456 IndexAdvanceX[(int)tab_glyph.Codepoint] = (float)tab_glyph.AdvanceX; in BuildLookupTable()
2463 if (IndexAdvanceX[i] < 0.0f) in BuildLookupTable()
2464 IndexAdvanceX[i] = FallbackAdvanceX; in BuildLookupTable()
2475 IM_ASSERT(IndexAdvanceX.Size == IndexLookup.Size); in GrowIndex()
2478 IndexAdvanceX.resize(new_size, -1.0f); in GrowIndex()
2519 IndexAdvanceX[dst] = (src < index_size) ? IndexAdvanceX.Data[src] : 1.0f; in AddRemapChar()
2596 … const float char_width = ((int)c < IndexAdvanceX.Size ? IndexAdvanceX.Data[c] : FallbackAdvanceX); in CalcWordWrapPositionA()
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Dimgui.h2085 …ImVector<float> IndexAdvanceX; // 12-16 // out // // Sparse. Glyphs->A… member
2110 … GetCharAdvance(ImWchar c) const { return ((int)c < IndexAdvanceX.Size) ? IndexAdvanceX[(in… in GetCharAdvance()
Dimgui_widgets.cpp3200 …IM_ASSERT(password_font->Glyphs.empty() && password_font->IndexAdvanceX.empty() && password_font->… in InputTextEx()