Searched refs:InitShaderAndSerial (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_internal_shaders_autogen.cpp | 385 return InitShaderAndSerial(context, &shader.get(), shaderCode.data(), shaderCode.size() * 4); in GetShader()
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D | vk_utils.h | 426 angle::Result InitShaderAndSerial(Context *context,
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D | vk_utils.cpp | 594 angle::Result InitShaderAndSerial(Context *context, in InitShaderAndSerial() function
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D | ProgramExecutableVk.cpp | 224 ANGLE_TRY(vk::InitShaderAndSerial(contextVk, &mShaders[shaderType].get(), in initProgram()
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D | UtilsVk.cpp | 1004 return vk::InitShaderAndSerial(context, &shader->get(), shaderCode.data(), in GetUnresolveFrag()
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