D | gl4cMultiBindTests.cpp | 335 …void InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum inte… 1009 void Texture::InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLe… in InitStorage() function in gl4cts::MultiBind::Texture 1870 texture[0].InitStorage(m_context, GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, width, height, depth); in iterate() 1871 …texture[1].InitStorage(m_context, GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA8, width, height, de… in iterate() 1872 …texture[2].InitStorage(m_context, GL_TEXTURE_1D_ARRAY, 1 /* levels */, GL_RGBA8, width, height, de… in iterate() 1873 texture[3].InitStorage(m_context, GL_TEXTURE_3D, 1 /* levels */, GL_RGBA8, width, height, depth); in iterate() 2106 texture[0].InitStorage(m_context, GL_TEXTURE_2D, 1, GL_RGBA8, width, height, depth); in iterate() 2107 texture[1].InitStorage(m_context, GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, width, height, depth); in iterate() 2108 texture[2].InitStorage(m_context, GL_TEXTURE_1D_ARRAY, 1, GL_RGBA8, width, height, depth); in iterate() 2109 texture[3].InitStorage(m_context, GL_TEXTURE_3D, 1, GL_RGBA8, width, height, depth); in iterate() [all …]
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