Searched refs:InputTextState (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui_widgets.cpp | 2640 …return DataTypeApplyOpFromText(data_buf, g.InputTextState.InitialText.Data, data_type, data_ptr, N… in InputScalarAsWidgetReplacement() 2673 …value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialText.Data, data_type, data_pt… in InputScalar() 2701 …value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialText.Data, data_type, data_pt… in InputScalar() 3043 ImGuiInputTextState* edit_state = &g.InputTextState; in InsertChars() 3205 ImGuiInputTextState& edit_state = g.InputTextState; in InputTextEx() 3756 …le = (!g.IO.ConfigInputTextCursorBlink) || (g.InputTextState.CursorAnim <= 0.0f) || ImFmod(g.Input… in InputTextEx()
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D | imgui_internal.h | 890 ImGuiInputTextState InputTextState; member
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D | imgui.cpp | 3606 g.InputTextState.TextW.clear(); in Shutdown() 3607 g.InputTextState.InitialText.clear(); in Shutdown() 3608 g.InputTextState.TempBuffer.clear(); in Shutdown()
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