Searched refs:IsDepthTexture (Results 1 – 8 of 8) sorted by relevance
271 if(IsDepthTexture(format) || IsStencilTexture(format)) in completeness()313 if(!es1::IsDepthTexture(depthbuffer->getFormat())) in completeness()
36 bool IsDepthTexture(GLenum format);
639 return IsDepthTexture(getFormat(target, level)); in isDepth()
101 bool IsDepthTexture(GLenum format) in IsDepthTexture() function
55 bool IsDepthTexture(GLint format);
364 if(IsDepthTexture(format) || IsStencilTexture(format)) in completeness()420 if(!es2::IsDepthTexture(depthbuffer->getFormat())) in completeness()
793 return IsDepthTexture(getFormat(target, level)); in isDepth()1278 return IsDepthTexture(getFormat(target, level)); in isDepth()1830 return IsDepthTexture(getFormat(target, level)); in isDepth()
761 bool IsDepthTexture(GLint format) in IsDepthTexture() function