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Searched refs:IsES (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_interface_blocks.cpp69 if (prog->IsES || prog->data->Version < 440) in interstage_member_mismatch()
88 if (!prog->IsES || prog->data->Version < 310) in interstage_member_mismatch()
92 if (!prog->IsES) in interstage_member_mismatch()
120 (!prog->IsES || in intrastage_match()
445 if (prog->SeparateShader && !prog->IsES && prog->data->Version >= 150 && in validate_interstage_inout_blocks()
466 if (prog->SeparateShader && !prog->IsES && prog->data->Version >= 150 && in validate_interstage_inout_blocks()
Dlinker.cpp595 if (prog->data->Version >= (prog->IsES ? 300 : 130)) { in analyze_clip_cull_usage()
612 !prog->IsES ? &gl_ClipVertex : NULL, in analyze_clip_cull_usage()
626 if (!prog->IsES) { in analyze_clip_cull_usage()
715 if (prog->data->Version < (prog->IsES ? 300 : 140)) { in validate_vertex_shader_executable()
719 if (prog->IsES) { in validate_vertex_shader_executable()
1129 prog->IsES && !var->get_interface_type() && in cross_validate_globals()
3066 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) { in assign_attribute_or_color_locations()
3113 (prog->IsES && prog->data->Version >= 300)) { in assign_attribute_or_color_locations()
3125 if (target_index == MESA_SHADER_FRAGMENT && !prog->IsES) { in assign_attribute_or_color_locations()
4264 linker_error(prog, msg, prog->IsES ? "ES" : "", in validate_sampler_array_indexing()
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Dlink_varyings.cpp278 prog->data->Version < (prog->IsES ? 310 : 430) && in cross_validate_types_and_qualifiers()
333 prog->data->Version < (prog->IsES ? 300 : 430)) { in cross_validate_types_and_qualifiers()
363 if (prog->IsES) { in cross_validate_types_and_qualifiers()
911 (prog->data->Version >= (prog->IsES ? 0 : 400))) in cross_validate_outputs_to_inputs()
2769 if (!prog->IsES || producer->Stage != MESA_SHADER_TESS_CTRL) { in assign_varying_locations()
2922 if (!prog->IsES && prog->data->Version <= 120) { in assign_varying_locations()
3001 if (ctx->API == API_OPENGLES2 || prog->IsES) in check_against_output_limit()
3045 if (ctx->API == API_OPENGLES2 || prog->IsES) in check_against_input_limit()
Dserialize.cpp1258 blob_write_uint32(blob, prog->IsES); in serialize_glsl_program()
1317 prog->IsES = blob_read_uint32(blob); in deserialize_glsl_program()
Dglsl_parser_extras.cpp2246 shader->IsES = state->es_shader; in _mesa_glsl_compile_shader()
/external/mesa3d/src/mesa/main/
Dmtypes.h2629 bool IsES; /**< True if this shader uses GLSL ES */ member
3102 bool IsES; /**< True if this program uses GLSL ES */ member
Dshaderapi.c1370 shProg->IsES ? " ES" : "", in link_program()
/external/mesa3d/docs/relnotes/
D20.1.0.rst1632 - glsl: Restore the IsES flag on the shader when reading from cache.