Searched refs:IsFloatTy (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/third_party/subzero/src/ |
D | IceAssemblerARM32.cpp | 1204 IValueT Dm, bool UseQRegs, bool IsFloatTy) { in emitSIMDBase() argument 1208 (getXXXXInRegYXXXX(Dd) << 12) | (IsFloatTy ? B10 : 0) | in emitSIMDBase() 1225 bool IsFloatTy, const char *OpcodeName) { in emitSIMDqqqBase() argument 1231 UseQRegs, IsFloatTy); in emitSIMDqqqBase() 1251 constexpr bool IsFloatTy = false; in emitSIMDShiftqqc() local 1254 mapQRegToDReg(Qn), mapQRegToDReg(Qm), UseQRegs, IsFloatTy); in emitSIMDShiftqqc() 1263 constexpr bool IsFloatTy = false; in emitSIMDCvtqq() local 1268 mapQRegToDReg(Qm), UseQRegs, IsFloatTy); in emitSIMDCvtqq() 2407 constexpr bool IsFloatTy = true; in vaddqf() local 2408 emitSIMDqqqBase(VaddqfOpcode, OpQd, OpQn, OpQm, IsFloatTy, Vaddqf); in vaddqf() [all …]
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D | IceAssemblerARM32.h | 839 bool UseQRegs, bool IsFloatTy); 851 const Operand *OpQm, bool IsFloatTy,
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