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Searched refs:IsInverted (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/xfa/fxfa/parser/
Dcxfa_rectangle.cpp91 if (stroke1->IsInverted()) in GetFillPath()
115 bool bInverted = corner1->IsInverted(); in GetFillPath()
311 if (stroke1->IsInverted()) in Stroke()
454 bool bInverted = corner1->IsInverted(); in GetPath()
465 if (stroke->IsInverted()) { in GetPath()
Dcxfa_stroke.h35 bool IsInverted();
Dcxfa_stroke.cpp139 bool CXFA_Stroke::IsInverted() { in IsInverted() function in CXFA_Stroke
/external/mesa3d/src/imgui/
Dimgui_internal.h511 bool IsInverted() const { return Min.x > Max.x || Min.y > Max.y; } in IsInverted() function
Dimgui.cpp7824 …ImRect nav_rect_rel = (g.NavWindow && !g.NavWindow->NavRectRel[g.NavLayer].IsInverted()) ? g.NavWi… in NavUpdate()
7829 …IM_ASSERT(!g.NavScoringRectScreen.IsInverted()); // Ensure if we have a finite, non-inverted bound… in NavUpdate()
9397 if (!window->NavRectRel[0].IsInverted()) in ShowMetricsWindow()