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Searched refs:IsLeftInside (Results 1 – 3 of 3) sorted by relevance

/external/libgav1/libgav1/src/tile/bitstream/
Dpartition.cc94 if (IsLeftInside(column4x4)) { in GetPartitionCdf()
/external/libgav1/libgav1/src/
Dtile.h137 bool IsLeftInside(int column4x4) const { in IsLeftInside() function
784 left_available[kPlaneY] = tile.IsLeftInside(column4x4); in Block()
803 left_available[kPlaneU] = left_available[kPlaneV] = tile.IsLeftInside( in Block()
Dmotion_vector.cc240 if (!tile.IsLeftInside(mv_column + 1)) return; in ScanColumn()