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Searched refs:IsMetal (Results 1 – 25 of 31) sorted by relevance

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/external/angle/src/tests/gl_tests/
DOcclusionQueriesTest.cpp50 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
98 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
136 ANGLE_SKIP_TEST_IF(IsMetal() && IsNVIDIA()); in TEST_P()
236 ANGLE_SKIP_TEST_IF(IsMetal() && IsNVIDIA()); in TEST_P()
271 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal() && IsNVIDIA()); in TEST_P()
436 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
440 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
622 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
DTransformFeedbackTest.cpp212 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
290 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
386 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
550 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
592 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
641 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
1043 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
1505 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2276 ANGLE_SKIP_TEST_IF(IsMetal() && (IsIntel() || IsAMD())); in TEST_P()
2279 ANGLE_SKIP_TEST_IF(IsMetal() && IsNVIDIA()); in TEST_P()
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DDifferentStencilMasksTest.cpp71 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DShaderInterpTest.cpp106 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DFramebufferRenderMipmapTest.cpp107 ANGLE_SKIP_TEST_IF(IsMetal() && IsOSX() && IsNVIDIA()); in TEST_P()
DBlendMinMaxTest.cpp197 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DDXT1CompressedTextureTest.cpp119 ANGLE_SKIP_TEST_IF(IsMetal() && IsIntel()); in TEST_P()
124 const bool opaque = !IsD3D() && !(IsMetal() && !IsMetalTextureSwizzleAvailable()); in TEST_P()
DMultisampledRenderToTextureTest.cpp409 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P()
493 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P()
1261 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
1361 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
1377 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
1770 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P()
1773 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
2097 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
2195 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
2545 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
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DTextureUploadFormatTest.cpp149 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
244 if (IsMetal() && !IsMetalTextureSwizzleAvailable()) in TEST_P()
DCubeMapTextureTest.cpp66 ANGLE_SKIP_TEST_IF(IsNVIDIA() && IsMetal()); in TEST_P()
DBlitFramebufferANGLETest.cpp926 ANGLE_SKIP_TEST_IF(IsIntel() && IsMetal()); in TEST_P()
1251 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
1329 ANGLE_SKIP_TEST_IF(IsMetal() && IsIntel() && IsOSX()); in TEST_P()
1461 ANGLE_SKIP_TEST_IF(IsMetal() && IsIntel() && IsOSX()); in TEST_P()
1720 ANGLE_SKIP_TEST_IF(IsMetal() && IsIntel() && IsOSX()); in TEST_P()
1786 ANGLE_SKIP_TEST_IF(IsMetal() && (IsAMD() || IsIntel())); in TEST_P()
1859 ANGLE_SKIP_TEST_IF(IsMetal() && (IsAMD() || IsIntel())); in TEST_P()
1979 ANGLE_SKIP_TEST_IF(IsMetal() && IsIntel() && IsOSX()); in TEST_P()
DDepthStencilFormatsTest.cpp883 ANGLE_SKIP_TEST_IF(IsIntel() && IsMetal()); in TEST_P()
886 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P()
889 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
DRobustResourceInitTest.cpp316 IsOpenGLES() || IsVulkan() || IsMetal(); in TEST_P()
441 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
1911 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2034 ANGLE_SKIP_TEST_IF(IsMetal() && IsAMD()); in TEST_P()
2308 ANGLE_SKIP_TEST_IF(IsIntel() && IsMetal()); in TEST_P()
2311 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && IsMetal()); in TEST_P()
DPointSpritesTest.cpp488 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DSwizzleTest.cpp103 return !IsMetal() || IsMetalTextureSwizzleAvailable(); in isTextureSwizzleAvailable()
DWebGLReadOutsideFramebufferTest.cpp382 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DMultisampleTest.cpp411 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DImageTestMetal.mm231 if (!IsMetal())
DFramebufferTest.cpp2618 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2668 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2724 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2780 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
2855 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
3058 ANGLE_SKIP_TEST_IF(IsD3D() || IsMetal()); in TEST_P()
DSRGBTextureTest.cpp577 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
DTextureTest.cpp2665 ANGLE_SKIP_TEST_IF(IsMetal() && IsOSX()); in TEST_P()
2734 ANGLE_SKIP_TEST_IF(IsMetal() && IsOSX()); in TEST_P()
2812 ANGLE_SKIP_TEST_IF(IsMetal() && IsOSX()); in TEST_P()
4476 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
5799 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
5819 ANGLE_SKIP_TEST_IF(IsOSX() && IsMetal()); in TEST_P()
7707 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && (IsDesktopOpenGL() || IsMetal())); in TEST_P()
7718 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && (IsDesktopOpenGL() || IsMetal())); in TEST_P()
7746 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && (IsDesktopOpenGL() || IsMetal())); in TEST_P()
7766 ANGLE_SKIP_TEST_IF(IsOSX() && IsARM64() && (IsDesktopOpenGL() || IsMetal())); in TEST_P()
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DDrawBuffersTest.cpp998 ANGLE_SKIP_TEST_IF(IsMetal()); in TEST_P()
/external/angle/src/tests/test_utils/
Dangle_test_platform.h30 bool IsMetal();
Dangle_test_platform.cpp76 bool IsMetal() in IsMetal() function
/external/angle/src/tests/test_expectations/
DGPUTestConfig.cpp542 inline bool IsMetal(const GPUTestConfig::API &api) in IsMetal() function
613 mConditions[kConditionMetal] = IsMetal(api); in GPUTestConfig()

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