Searched refs:IsMultisampled (Results 1 – 3 of 3) sorted by relevance
228 bool IsMultisampled(TextureType type) in IsMultisampled() function
230 bool IsMultisampled(gl::TextureType type);
352 if (!IsMultisampled(mType) && in computeSamplerCompleteness()426 if (!IsMultisampled(mType) && baseImageDesc.format.info->depthBits > 0 && in computeSamplerCompleteness()453 if (!IsMultisampled(mType) && baseImageDesc.format.info->depthBits > 0 && in computeSamplerCompleteness()