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Searched refs:IsRenderTargetUsage (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp72 bool IsRenderTargetUsage(GLenum usage) in IsRenderTargetUsage() function
1311 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage()
1492 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage()
2051 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage()
2154 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage()
2766 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage()
2845 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage()
3498 bool renderTarget = IsRenderTargetUsage(mState.getUsage()); in setStorage()
3573 bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mState.getUsage())); in initializeStorage()