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Searched refs:IsShaderOut (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/compiler/translator/
DValidateVaryingLocations.cpp128 return (IsShaderOut(qualifier) && qualifier != EvqPatchOut) || isVaryingIn; in ShouldIgnoreVaryingArraySize()
DBaseTypes.h1160 inline bool IsShaderOut(TQualifier qualifier) in IsShaderOut() function
DBuildSPIRV.cpp92 return type.isInvariant() || (IsShaderOut(type.getQualifier()) && invariantAll); in IsInvariant()
DOutputSPIRV.cpp397 if (IsShaderOut(qualifier)) in GetStorageClass()
5452 const bool isShaderInOut = IsShaderIn(type.getQualifier()) || IsShaderOut(type.getQualifier()); in visitDeclaration()
DParseContext.cpp4458 const bool isOutputShaderIoBlock = isShaderIoBlock && IsShaderOut(typeQualifier.qualifier); in addInterfaceBlock()