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Searched refs:IsTessellationEvaluationShaderInput (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/compiler/translator/
Dutil.h61 bool IsTessellationEvaluationShaderInput(GLenum shaderType, TQualifier qualifier);
Dutil.cpp550 bool IsTessellationEvaluationShaderInput(GLenum shaderType, TQualifier qualifier) in IsTessellationEvaluationShaderInput() function
DParseContext.cpp1181 !IsTessellationEvaluationShaderInput(mShaderType, elementType.qualifier) && in checkIsValidTypeAndQualifierForArray()
2774 !IsTessellationEvaluationShaderInput(mShaderType, qualifier)) in checkTessellationShaderUnsizedArraysAndSetSize()
2820 IsTessellationEvaluationShaderInput(mShaderType, qualifier)) in checkTessellationShaderUnsizedArraysAndSetSize()