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Searched refs:IsUAMem32Slow (Results 1 – 8 of 8) sorted by relevance

/external/llvm/lib/Target/X86/
DX86Subtarget.h184 bool IsUAMem32Slow; variable
432 bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } in isUnalignedMem32Slow()
DX86Subtarget.cpp280 IsUAMem32Slow = false; in initializeEnvironment()
DX86.td107 "IsUAMem32Slow", "true",
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
DX86Subtarget.h232 bool IsUAMem32Slow = false; variable
650 bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } in isUnalignedMem32Slow()
DX86.td112 "IsUAMem32Slow", "true",
/external/llvm-project/llvm/lib/Target/X86/
DX86Subtarget.h230 bool IsUAMem32Slow = false; variable
693 bool isUnalignedMem32Slow() const { return IsUAMem32Slow; } in isUnalignedMem32Slow()
DX86.td115 "IsUAMem32Slow", "true",
/external/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/X86/
DX86GenSubtargetInfo.inc23203 if (Bits[X86::FeatureSlowUAMem32]) IsUAMem32Slow = true;