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Searched refs:IsVariableDescriptorCount (Results 1 – 3 of 3) sorted by relevance

/external/vulkan-validation-layers/layers/
Ddescriptor_sets.h258 bool IsVariableDescriptorCount(uint32_t binding) const { in IsVariableDescriptorCount() function
288 …bool IsVariableDescriptorCount() const { return layout_->IsVariableDescriptorCountFromIndex(index_… in IsVariableDescriptorCount() function
604 …if (actual_length && binding == p_layout_->GetMaxBinding() && IsVariableDescriptorCount(binding)) {
615 …bool IsVariableDescriptorCount(uint32_t binding) const { return p_layout_->IsVariableDescriptorCou… in IsVariableDescriptorCount() function
Dgpu_validation.cpp1365 …else if (binding == desc->GetLayout()->GetMaxBinding() && desc->IsVariableDescriptorCount(binding)… in GpuAllocateValidationResources()
1425 … } else if (binding == layout->GetMaxBinding() && desc->IsVariableDescriptorCount(binding)) { in GpuAllocateValidationResources()
Ddescriptor_sets.cpp686 if (binding_it.IsVariableDescriptorCount()) { in ValidateDrawState()