Searched refs:IsVarying (Results 1 – 10 of 10) sorted by relevance
56 bool IsVarying(TQualifier qualifier);
57 type.getQualifier() == EvqFragmentOut || IsVarying(type.getQualifier()); in writeLayoutQualifier()
178 IsVarying(type.getQualifier())) in getCommonLayoutQualifiers()269 IsVarying(type.getQualifier())) in writeLayoutQualifier()1361 IsVarying(type.getQualifier())) && in NeedsToWriteLayoutQualifier()
508 bool IsVarying(TQualifier qualifier) in IsVarying() function
1102 qualifier == EvqUniform || IsVarying(qualifier); in visitDeclaration()
1538 const bool isVarying = IsVarying(type.getQualifier()); in writeInterfaceVariableDecorations()
1178 sh::IsVarying(elementType.qualifier) && in checkIsValidTypeAndQualifierForArray()1567 canHaveLocation = canHaveLocation || qualifier == EvqUniform || IsVarying(qualifier); in declarationQualifierErrorCheck()2552 if (sh::IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || in addFullySpecifiedType()
1228 else if (IsVarying(qualifier)) in visitSymbol()
56 if (!variableType || !IsVarying(variableType->getQualifier()) || in visitDeclaration()
67 bool IsVarying(TQualifier qualifier) in IsVarying() function882 if(mShaderVersion >= 300 && type.type == EbtStruct && IsVarying(type.qualifier)) in arrayTypeErrorCheck()1362 …if(IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || returnType.qualifier … in addFullySpecifiedType()