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Searched refs:ItemsCount (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.cpp2206 ItemsCount = count; in Begin()
2211 …ImGui::CalcListClipping(ItemsCount, ItemsHeight, &DisplayStart, &DisplayEnd); // calculate how man… in Begin()
2220 if (ItemsCount < 0) in End()
2223 if (ItemsCount < INT_MAX) in End()
2224 …SetCursorPosYAndSetupDummyPrevLine(StartPosY + ItemsCount * ItemsHeight, ItemsHeight); // advance … in End()
2225 ItemsCount = -1; in End()
2231 if (ItemsCount == 0 || ImGui::GetCurrentWindowRead()->SkipItems) in Step()
2233 ItemsCount = -1; in Step()
2246 if (ItemsCount == 1) { ItemsCount = -1; return false; } in Step()
2249 Begin(ItemsCount-1, items_height); in Step()
Dimgui.h1665 int ItemsCount, StepNo, DisplayStart, DisplayEnd; member
1671 …~ImGuiListClipper() { IM_ASSERT(ItemsCount == -1);… in ~ImGuiListClipper()