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Searched refs:KeysDownDurationPrev (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.h1401 float KeysDownDurationPrev[512]; // Previous duration the key has been down member
Dimgui.cpp1200 …0; i < IM_ARRAYSIZE(KeysDownDuration); i++) KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f; in ImGuiIO()
3468 memcpy(g.IO.KeysDownDurationPrev, g.IO.KeysDownDuration, sizeof(g.IO.KeysDownDuration)); in NewFrame()
4076 return g.IO.KeysDownDurationPrev[user_key_index] >= 0.0f && !g.IO.KeysDown[user_key_index]; in IsKeyReleased()