Searched refs:KeysDownDurationPrev (Results 1 – 2 of 2) sorted by relevance
1401 float KeysDownDurationPrev[512]; // Previous duration the key has been down member
1200 …0; i < IM_ARRAYSIZE(KeysDownDuration); i++) KeysDownDuration[i] = KeysDownDurationPrev[i] = -1.0f; in ImGuiIO()3468 memcpy(g.IO.KeysDownDurationPrev, g.IO.KeysDownDuration, sizeof(g.IO.KeysDownDuration)); in NewFrame()4076 return g.IO.KeysDownDurationPrev[user_key_index] >= 0.0f && !g.IO.KeysDown[user_key_index]; in IsKeyReleased()