Searched refs:L32A32_FLOAT (Results 1 – 15 of 15) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/shaders/ |
D | format_autogen.h | 127 L32A32_FLOAT, enumerator
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D | copy_buffer.metal | 1044 // L32A32_FLOAT 1331 PROC(L32A32_FLOAT) \ 1435 PROC(L32A32_FLOAT) \
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D | mtl_default_shaders_src_autogen.inc | 1591 L32A32_FLOAT, 2886 …exture2dArray, dstTexture3d, dstTextureCube); } break; case FormatID::L32A32_FLOAT: { auto color =… 2929 …dices, options, bufferOffset, color, buffer); } break; case FormatID::L32A32_FLOAT: { auto color =…
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/common/ |
D | formats.h | 81 L32A32_FLOAT = 0x8A, enumerator
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/external/angle/src/libANGLE/renderer/ |
D | FormatID_autogen.h | 127 L32A32_FLOAT, enumerator
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D | Format_table_autogen.cpp | 134 …{ FormatID::L32A32_FLOAT, GL_LUMINANCE_ALPHA32F_EXT, GL_LUMINANCE_ALPHA32F_EXT, GenerateMip<L32A32… 493 return FormatID::L32A32_FLOAT; in InternalFormatToID()
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/ |
D | Convert.h | 585 case L32A32_FLOAT: ConvertPixelFromFloat<L32A32_FLOAT>(pDst, srcPixel); break; in ConvertPixelFromFloat()
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D | LoadTile.h | 183 …table[L32A32_FLOAT] = LoadMacroTile<TilingTraits<TTileMode, 64>, L32A32_FLOAT, … in InitLoadTileColorTable()
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/external/mesa3d/src/intel/isl/ |
D | isl_format_layout.csv | 96 L32A32_FLOAT , 64, 1, 1, 1, , , , sf32, sf32, , , la, line…
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D | isl_format.c | 131 SF( Y, 50, x, x, x, x, x, x, x, x, x, x, L32A32_FLOAT)
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_formats.c | 217 C4(A, L32A32_FLOAT, RG32_FLOAT, R, R, R, G, FLOAT, R32_G32, T),
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/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_encode.c | 178 CONV_FORMAT(L32A32_FLOAT)
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | format_traits.h | 668 struct FormatTraits<L32A32_FLOAT> : ComponentTraits<SWR_TYPE_FLOAT, 32, SWR_TYPE_FLOAT, 32>,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_format_table_autogen.cpp | 997 case angle::FormatID::L32A32_FLOAT: in initialize()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_format_table_autogen.mm | 816 case angle::FormatID::L32A32_FLOAT:
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