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Searched refs:LANGUAGE_FEATURE_INPUT_BLOCK_NAME (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.hpp223LANGUAGE_FEATURE_INPUT_BLOCK_NAME, /* tests usage of incorrectly named input block name … enumerator
Dgl3cCommonBugsTests.cpp2963 case LANGUAGE_FEATURE_INPUT_BLOCK_NAME: in getLanguageFeatureName()
5022 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in getShaderBody()
5363 result.push_back(LANGUAGE_FEATURE_INPUT_BLOCK_NAME); in getSupportedLanguageFeatures()
5498 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in isStructAllowed()
5512 else if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in isStructAllowed()