Searched refs:LANGUAGE_FEATURE_INPUT_BLOCK_NAME (Results 1 – 2 of 2) sorted by relevance
223 …LANGUAGE_FEATURE_INPUT_BLOCK_NAME, /* tests usage of incorrectly named input block name … enumerator
2963 case LANGUAGE_FEATURE_INPUT_BLOCK_NAME: in getLanguageFeatureName()5022 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in getShaderBody()5363 result.push_back(LANGUAGE_FEATURE_INPUT_BLOCK_NAME); in getSupportedLanguageFeatures()5498 if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in isStructAllowed()5512 else if (language_feature == LANGUAGE_FEATURE_INPUT_BLOCK_NAME) in isStructAllowed()