Searched refs:LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME (Results 1 – 2 of 2) sorted by relevance
241 …LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME, /* tests usage of incorrectly named shader storage block name… enumerator
3017 case LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME: in getLanguageFeatureName()5204 if (language_feature == LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME) in getShaderBody()5426 result.push_back(LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME); in getSupportedLanguageFeatures()5489 …age_feature == LANGUAGE_FEATURE_UNIFORM || language_feature == LANGUAGE_FEATURE_UNIFORM_BLOCK_NAME) in isStructAllowed()