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Searched refs:LAST_BUILTIN_LEVEL (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DSymbolTable.cpp249 *builtIn = (level <= LAST_BUILTIN_LEVEL); in find()
262 for(int level = LAST_BUILTIN_LEVEL; level >= 0; --level) in findBuiltIn()
DSymbolTable.h231 LAST_BUILTIN_LEVEL = ESSL3_BUILTINS, enumerator
314 while(currentLevel() > LAST_BUILTIN_LEVEL) in ~TSymbolTable()
321 bool atBuiltInLevel() { return currentLevel() <= LAST_BUILTIN_LEVEL; } in atBuiltInLevel()