Searched refs:LIBGAV1_GUARDED_BY (Results 1 – 9 of 9) sorted by relevance
79 LIBGAV1_GUARDED_BY(superblock_row_mutex);84 bool tile_decoding_failed LIBGAV1_GUARDED_BY(superblock_row_mutex);108 LIBGAV1_GUARDED_BY(mutex_);
292 FrameState frame_state_ = kFrameStateUnknown LIBGAV1_GUARDED_BY(mutex_);293 int progress_row_ = -1 LIBGAV1_GUARDED_BY(mutex_);301 bool abort_ = false LIBGAV1_GUARDED_BY(mutex_);386 Vector<RefCountedBuffer*> buffers_ LIBGAV1_GUARDED_BY(mutex_);
154 LIBGAV1_GUARDED_BY(mutex_);
141 ResidualBufferStack buffers_ LIBGAV1_GUARDED_BY(mutex_);
259 StatusCode failure_status_ = kStatusOk LIBGAV1_GUARDED_BY(mutex_);
220 Array2D<SuperBlockState> sb_state LIBGAV1_GUARDED_BY(mutex);222 bool abort LIBGAV1_GUARDED_BY(mutex) = false;223 int pending_jobs LIBGAV1_GUARDED_BY(mutex) = 0;
88 int count_ LIBGAV1_GUARDED_BY(mutex_);89 bool job_failed_ LIBGAV1_GUARDED_BY(mutex_);
171 #define LIBGAV1_GUARDED_BY(x) __attribute__((guarded_by(x)))173 #define LIBGAV1_GUARDED_BY(x) macro
150 UnboundedQueue<std::function<void()>> queue_ LIBGAV1_GUARDED_BY(queue_mutex_);155 bool exit_threads_ LIBGAV1_GUARDED_BY(queue_mutex_) = false;