Searched refs:LIGHT_SPECULAR_R (Results 1 – 2 of 2) sorted by relevance
45 #define LIGHT_SPECULAR_R(side, i) \ macro318 BEGIN_NV04(push, SUBC_3D(LIGHT_SPECULAR_R(side, i)), 3); in nv20_emit_material_specular()
399 BEGIN_NV04(push, NV10_3D(LIGHT_SPECULAR_R(i)), 3); in nv10_emit_material_specular()