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Searched refs:LOCK_WRITEONLY (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.cpp105 …uint8_t *slice = (uint8_t*)dest->lock(dRect.x0, dRect.y0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUB… in fastClear()
169 dest->lockInternal(0, 0, dRect.slice, sw::LOCK_WRITEONLY, sw::PUBLIC); in blit()
197 dest->lockInternal(0, 0, 0, sw::LOCK_WRITEONLY, sw::PUBLIC); in blit3D()
1450 …, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) : sw::LOCK_RE… in blitReactor()
DSurface.hpp206 LOCK_WRITEONLY, enumerator
DSurface.cpp1137 case LOCK_WRITEONLY: in lockRect()
1386 case LOCK_WRITEONLY: in lockExternal()
1465 case LOCK_WRITEONLY: in lockInternal()
3151 const Lock lock = entire ? LOCK_DISCARD : LOCK_WRITEONLY; in clearDepth()
3344 row = (unsigned char*)lockInternal(x0, y0, 0, LOCK_WRITEONLY, PUBLIC); in fill()
3349 row = (unsigned char*)lockExternal(x0, y0, 0, LOCK_WRITEONLY, PUBLIC); in fill()
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp601 …(byte*)dest->lockInternal(dRect.x0, dRect.y0, 0, fullCopy ? LOCK_DISCARD : LOCK_WRITEONLY, PUBLIC); in stretchRect()
611 …ockInternal(dRect.x0, dRect.y0, destRect->slice, fullCopy ? LOCK_DISCARD : LOCK_WRITEONLY, PUBLIC); in stretchRect()
/external/swiftshader/src/OpenGL/common/
DImage.cpp1664 void *buffer = lock(xoffset, yoffset, zoffset, sw::LOCK_WRITEONLY); in loadImageData()
1692 void *buffer = lock(xoffset, yoffset, zoffset, sw::LOCK_WRITEONLY); in loadCompressedData()