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Searched refs:LUMAWorkaroundGL (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DTextureGL.h23 struct LUMAWorkaroundGL struct
28 LUMAWorkaroundGL(); argument
29 LUMAWorkaroundGL(bool enabled, GLenum workaroundFormat);
48 LUMAWorkaroundGL lumaWorkaround;
58 const LUMAWorkaroundGL &lumaWorkaround,
DTextureGL.cpp54 LUMAWorkaroundGL GetLUMAWorkaroundInfo(GLenum originalFormat, GLenum destinationFormat) in GetLUMAWorkaroundInfo()
58 return LUMAWorkaroundGL(!IsLUMAFormat(destinationFormat), destinationFormat); in GetLUMAWorkaroundInfo()
62 return LUMAWorkaroundGL(false, GL_NONE); in GetLUMAWorkaroundInfo()
116 LUMAWorkaroundGL::LUMAWorkaroundGL() : LUMAWorkaroundGL(false, GL_NONE) {} in LUMAWorkaroundGL() function in rx::LUMAWorkaroundGL
118 LUMAWorkaroundGL::LUMAWorkaroundGL(bool enabled_, GLenum workaroundFormat_) in LUMAWorkaroundGL() function in rx::LUMAWorkaroundGL
122 LevelInfoGL::LevelInfoGL() : LevelInfoGL(GL_NONE, GL_NONE, false, LUMAWorkaroundGL(), false) {} in LevelInfoGL()
127 const LUMAWorkaroundGL &lumaWorkaround_, in LevelInfoGL()
1393 LUMAWorkaroundGL(), surfaceGL->hasEmulatedAlphaChannel())); in bindTexImage()