Searched refs:LUMAWorkaroundGL (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 23 struct LUMAWorkaroundGL struct 28 LUMAWorkaroundGL(); argument 29 LUMAWorkaroundGL(bool enabled, GLenum workaroundFormat); 48 LUMAWorkaroundGL lumaWorkaround; 58 const LUMAWorkaroundGL &lumaWorkaround,
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D | TextureGL.cpp | 54 LUMAWorkaroundGL GetLUMAWorkaroundInfo(GLenum originalFormat, GLenum destinationFormat) in GetLUMAWorkaroundInfo() 58 return LUMAWorkaroundGL(!IsLUMAFormat(destinationFormat), destinationFormat); in GetLUMAWorkaroundInfo() 62 return LUMAWorkaroundGL(false, GL_NONE); in GetLUMAWorkaroundInfo() 116 LUMAWorkaroundGL::LUMAWorkaroundGL() : LUMAWorkaroundGL(false, GL_NONE) {} in LUMAWorkaroundGL() function in rx::LUMAWorkaroundGL 118 LUMAWorkaroundGL::LUMAWorkaroundGL(bool enabled_, GLenum workaroundFormat_) in LUMAWorkaroundGL() function in rx::LUMAWorkaroundGL 122 LevelInfoGL::LevelInfoGL() : LevelInfoGL(GL_NONE, GL_NONE, false, LUMAWorkaroundGL(), false) {} in LevelInfoGL() 127 const LUMAWorkaroundGL &lumaWorkaround_, in LevelInfoGL() 1393 LUMAWorkaroundGL(), surfaceGL->hasEmulatedAlphaChannel())); in bindTexImage()
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