Home
last modified time | relevance | path

Searched refs:LastLookedUpVAO (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Darrayobj.c215 if (ctx->Array.LastLookedUpVAO && in _mesa_lookup_vao()
216 ctx->Array.LastLookedUpVAO->Name == id) { in _mesa_lookup_vao()
217 vao = ctx->Array.LastLookedUpVAO; in _mesa_lookup_vao()
222 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); in _mesa_lookup_vao()
264 if (ctx->Array.LastLookedUpVAO && in _mesa_lookup_vao_err()
265 ctx->Array.LastLookedUpVAO->Name == id) { in _mesa_lookup_vao_err()
266 vao = ctx->Array.LastLookedUpVAO; in _mesa_lookup_vao_err()
294 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, vao); in _mesa_lookup_vao_err()
1063 if (ctx->Array.LastLookedUpVAO == obj) in delete_vertex_arrays()
1064 _mesa_reference_vao(ctx, &ctx->Array.LastLookedUpVAO, NULL); in delete_vertex_arrays()
Dglthread_varray.c79 if (glthread->LastLookedUpVAO && in lookup_vao()
80 glthread->LastLookedUpVAO->Name == id) { in lookup_vao()
81 vao = glthread->LastLookedUpVAO; in lookup_vao()
87 glthread->LastLookedUpVAO = vao; in lookup_vao()
133 if (glthread->LastLookedUpVAO == vao) in _mesa_glthread_DeleteVertexArrays()
134 glthread->LastLookedUpVAO = NULL; in _mesa_glthread_DeleteVertexArrays()
Dglthread.h172 struct glthread_vao *LastLookedUpVAO; member
Dmtypes.h1613 struct gl_vertex_array_object *LastLookedUpVAO; member