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/external/mesa3d/docs/drivers/
Dzink.rst109 Vulkan Validation Layers
112 Another useful tool for debugging is the `Vulkan Validation Layers
118 "VK_LAYER_KHRONOS_validation". You can read more about the Validation Layers
/external/vulkan-validation-layers/layers/
DREADME.md17 available layers and their properties. Layers can intercept all Vulkan commands
20 vkXXXXGetProcAddr is used internally by the Layers and Loader to initialize dispatch tables.
21 Layers can also be activated via the VK_INSTANCE_LAYERS environment variable.
25 Layers" section below for more details) to define its logging behavior, which can include
62 ## Using Layers
/external/tensorflow/tensorflow/python/keras/saving/saved_model/
DREADME.md10 assets, and tables, and high level objects like Optimizers and Layers all
39 Since many attributes in Keras Layers/Models are not Trackable objects or
80 Keras Layers use a helper abstract class and an attribute validator class to
/external/vulkan-validation-layers/build-android/cmake/
DREADME.md1 Build Validation Layers with Android CMake Plugin
/external/mesa3d/src/mesa/main/
Dframebuffer.h104 buffer->MaxNumLayers : buffer->DefaultGeometry.Layers; in _mesa_geometric_layers()
/external/llvm-project/llvm/docs/tutorial/
DBuildingAJIT4.rst16 chapter introduces custom MaterializationUnits and Layers, and the lazy
DBuildingAJIT2.rst2 Building a JIT: Adding Optimizations -- An introduction to ORC Layers
232 Layer's emit method when any symbol defined by that module is requested. Layers
/external/angle/extensions/
DANGLE_multiview_multisample.txt63 "* Layers of a two-dimensional multisample array texture which can be used
/external/webrtc/test/scenario/
Dscenario_config.h140 struct Layers { struct
Dvideo_stream.cc82 VideoStreamConfig::Encoder::Layers::Prediction value) { in ToInterLayerPredMode()
83 using Pred = VideoStreamConfig::Encoder::Layers::Prediction; in ToInterLayerPredMode()
/external/vulkan-validation-layers/build-android/
Dtest_APK.sh21 echo === Vulkan Validation Layers Tests ===
/external/vulkan-validation-layers/
DREADME.md20 - [*Validation Layers*](layers/)
DGOVERNANCE.md1 ## Vulkan Validation Layers Repository Management
DCONTRIBUTING.md28 Please see the [section about Validation Layers](#special-considerations-for-validation-layers)
118 #### **Special Considerations for Validation Layers**
/external/skia/site/docs/dev/tools/
Ddebugger.md98 ### Android Layers
114 Layers are shown as boxes in the bottom right of the interface when viewing a
/external/mesa3d/src/imgui/
Dimgui_internal.h684 ImVector<ImDrawList*> Layers[2]; // Global layers for: regular, tooltip member
686 void Clear() { for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) Layers[n].resize(0); } in Clear()
687 void ClearFreeMemory() { for (int n = 0; n < IM_ARRAYSIZE(Layers); n++) Layers[n].clear(); } in ClearFreeMemory()
Dimgui.cpp3704 AddWindowToDrawData(&g.DrawDataBuilder.Layers[1], window); in AddRootWindowToDrawData()
3706 AddWindowToDrawData(&g.DrawDataBuilder.Layers[0], window); in AddRootWindowToDrawData()
3711 int n = Layers[0].Size; in FlattenIntoSingleLayer()
3713 for (int i = 1; i < IM_ARRAYSIZE(Layers); i++) in FlattenIntoSingleLayer()
3714 size += Layers[i].Size; in FlattenIntoSingleLayer()
3715 Layers[0].resize(size); in FlattenIntoSingleLayer()
3716 for (int layer_n = 1; layer_n < IM_ARRAYSIZE(Layers); layer_n++) in FlattenIntoSingleLayer()
3718 ImVector<ImDrawList*>& layer = Layers[layer_n]; in FlattenIntoSingleLayer()
3721 memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*)); in FlattenIntoSingleLayer()
3882 AddDrawListToDrawData(&g.DrawDataBuilder.Layers[0], &g.OverlayDrawList); in Render()
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/external/angle/gni/
Dangle.gni183 # Vulkan Validation Layers require Android NDK API level 26, i.e. Oreo, due to
184 # Vulkan Validation Layers compatibility issues, see http://crrev/c/1405714.
/external/skia/site/docs/dev/design/
Dpdftheory.md34 - [Layers](#Layers)
296 ### <span id="Layers">Layers</span>
/external/skqp/site/dev/design/
Dpdftheory.md34 + [Layers](#Layers)
332 ### <span id="Layers">Layers</span> ###
/external/swiftshader/docs/
DIndex.md15 ![API, Renderer, Reactor, JIT](/docs/ArchitectureLayers.png "Architecture Layers")
/external/llvm/docs/tutorial/
DBuildingAJIT2.rst2 Building a JIT: Adding Optimizations -- An introduction to ORC Layers
/external/mesa3d/docs/_extra/specs/
DMESA_texture_array.spec778 RESOLVED. Layers of both one- and two-dimensional array textures
/external/deqp/external/vulkancts/
DREADME.md367 Validation Layers
/external/python/cpython2/Doc/howto/
Durllib2.rst534 Sockets and Layers

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