Searched refs:LinearKernelWidth (Results 1 – 3 of 3) sorted by relevance
68 int width = SkGpuBlurUtils::LinearKernelWidth(ce.fRadius); in emitCode()75 arrayCount = (SkGpuBlurUtils::LinearKernelWidth(kMaxKernelRadius) + 3) / 4; in emitCode()134 int width = SkGpuBlurUtils::LinearKernelWidth(conv.fRadius); in onSetData()234 memcpy(fKernel, that.fKernel, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor()235 memcpy(fOffsets, that.fOffsets, SkGpuBlurUtils::LinearKernelWidth(fRadius) * sizeof(float)); in GrGaussianConvolutionFragmentProcessor()252 … std::equal(fKernel, fKernel + SkGpuBlurUtils::LinearKernelWidth(fRadius), that.fKernel) && in onIsEqual()253 … std::equal(fOffsets, fOffsets + SkGpuBlurUtils::LinearKernelWidth(fRadius), that.fOffsets); in onIsEqual()
94 inline int LinearKernelWidth(int radius) { return radius + 1; } in LinearKernelWidth() function
874 int halfsize = LinearKernelWidth(radius); in Compute1DLinearGaussianKernel()